G2 Lighting and Shading System
G2 is a lighting and shading system for LightWave Layout.
G2's subsurface scattering renderer creates new translucent materials that were previously impossible.
G2's skin shading model makes truly realistic human appearances.
G2's shading options add new power to every part of your object's surface.
G2's image processing solves gamut and compositing problems right inside LightWave.
G2's powerful preview system gives instant, accurate, and continuous updates of your lighting and surfacing changes.
G2 simply can't be described fully with just one page of a website. The links to the left will lead you to many more G2 details.